I like the guys at Schiau Studios. I don’t know them and I probably won’t end up using any of their game for the iPhone but man I love their spunk.
I found out about this via Nick Bradbury’s Shared Feed (which if you don’t subscribe to you really should – it’s a great mix of stuff from social media to programming) and laughed my ass off. It is originally a post by Mike Schramm and worth reading for the smile it’ll put on your face.
Here’s the first two paragraphs
I like the way Schiau Studios thinks — when customers complained about the price of their $2.99US App Store game Alchemize, they raised the price up to $39.99. Over on the TouchArcade forums, they make their case: most devs, they say, when faced with complaints about price, will just lower their price even though their software is already cheap. So they wanted to buck the trend, and instead raised it up to almost $40 (which, incidentally, is slightly more than what you might pay for a handheld console game).
Lest you simply complain that they were greedy, they say they were only out to make a point: everyone who purchased the game at the higher price point will have all of their money go to charity, and now that the game’s back at the $2.99 price point, 33% of all the profits to be gained will go to the same charity. Regardless of whether the game’s any good or not, we like their thinking.
All I can say is
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